What is Connected Learning?
Connected learning combines personal interests, supportive relationships, and opportunities. It is learning in an age of abundant access to information and social connection that embraces the diverse backgrounds and interests of all young people.
In the News
Meet the teens making the digital world a kinder and gentler place
CNN | November 15, 2021
A new collaborative project called HX brings together top thinkers and researchers in the field of ethical technology to work on generating new language, ideas...
Interest Oriented Learning Episode 3 | ft. Vera Michalchik | Re-Educated Podcast
Re-Educated Podcast | December 1, 2021
In today's conversation, we discuss ways in which schools can assist students in finding their interests.
Esports Thrives in K–12 Schools for Reasons Other than Gameplay
Edtech Magazine | October 26, 2021
Edtech Magazine shares the many benefits of esports while referencing a 2018 Esports paper published by the Connected Learning Lab.
Remaking Tomorrow Podcast: S1 Ep3: Mimi Ito, Connected Learning Lab
Remake Learning | April 6, 2021
Mimi Ito joins us to talk about her findings in the Digital Youth Project of the John D. and Catherine T. MacArthur Foundation Digital Media and...
Connected Learning Lab to Explore Pivotal Transitions in STEM Learning and Career Development
UCI Donald Bren | March 29, 2021
During a recent panel discussion in honor of Black History Month, UCI alumnus Anthony Mays talked about his journey from Compton to Google and how, back in high school,...
How Esports Taps the Power of Near-Peer Mentorship
Tech Learning | February 18, 2021
Esports is an ideal environment to partner college students with high school students to build life skills and prepare for the road ahead. By Katie...
Connected Learning Resources
CERES is aimed at reducing growing inequalities in children’s learning and development and increasing access to education for children with disabilities.
The Games+Learning+Society (GLS) center is one of the longest standing games-for-impact research & development centers in the world. GLS is the premier center for transdisciplinary research and innovation in games and interactive media for learning, behavioral and social change.
Made with Play supports the research and design of online, play-based environments for youth. We center youth voice, equity, and inclusion in the creation of healthy, caring, kid-powered communities.
The Creativity Labs brings together educators, designers, artists, and learning theorists interested in constructionist and design-based learning. We focus on computational tools that support learning by leveraging youths’ interests in digital culture, design, and making.